GG objectives and mechanics!

mamamaslang
Posts: 14
Joined: Thu Apr 03, 2008 3:44 pm

GG objectives and mechanics!

Post by mamamaslang » Sat Apr 05, 2008 3:03 pm

ObjectiveThe objective of the game is to eliminate or capture the flag of one's opponent, or to maneuver one's flag to the other end of the board.


The Pieces

The pieces used in the Game of the Generals.The player's set of pieces or soldiers with the corresponding ranks and functions consist of the following 21 pieces. A higher ranking piece will eliminate any lower ranking piece, with the exception of the spy, which eliminates all pieces except the private. The pieces are bent in an angle in order to show the piece's rank or insignia only to a player and not to his opponent.

In plastic sets, the colours commonly used in the pieces are black and white. There are also sets composed of wooden boards and steel pieces. Those pieces have insignias that are either coloured red or blue.

It should be noted that apart from the flag (the Philippine flag) and the spy (a pair of prying eyes), the insignias used in the game are those used in the Philippine Army.

Pieces No. of Pieces Function
Five-star General 1 Eliminates any lower ranking officer, the private, and the flag.
Four-star General 1 Eliminates any lower ranking officer, the private, and the flag.
Three-star General 1 Eliminates any lower ranking officer, the private, and the flag.
Two-star General 1 Eliminates any lower ranking officer, the private, and the flag.
One-star General 1 Eliminates any lower ranking officer, the private, and the flag.
Colonel 1 Eliminates any lower ranking officer, the private, and the flag.
Lt. Colonel 1 Eliminates any lower ranking officer, the private, and the flag.
Major 1 Eliminates any lower ranking officer, the private, and the flag.
Captain 1 Eliminates any lower ranking officer, the private, and the flag.
1st Lieutenant 1 Eliminates any lower ranking officer, the private, and the flag.
2nd Lieutenant 1 Eliminates the sergeant, the private, and the flag.
Sergeant 1 Eliminates the private, and the flag.
Private 6 Eliminates the spy, and the flag.
Spy 2 Eliminates all officers from the rank of Sergeant up to 5-Star General & the flag.
Flag 1 Eliminates the opposing flag as long as it takes the aggressive action against the enemy flag.

Moves and gameplay

The game is played on a board with 9x8 plain squares. The pieces are placed in various locations in the first three rows of each player's home side. Unlike chess or its variants, there is no predetermined layout for the pieces, allowing each player to place the pieces to his advantage. There is also no predetermined order of play. The players can decide who goes first; afterwards, the players make their moves alternately.

All pieces have the same move: one space forward, backward, or sideways

When a player's piece attacks an opposing piece, a third person, the arbiter, examines the ranks of the opposing pieces and removes the lower-ranked piece off the board regardless of who made the attack. The game can also be played without an arbiter; however, in this case, when a piece attacks an opposing piece, both players must state the ranks of their pieces before removing the lower-ranked piece. Therefore, the presence of the arbiter, though not compulsory, is especially important to ensure fair play. Care must be taken in not revealing the ranks of eliminated pieces to opponents.


Challenging
Challenging in this game is defined as the determining the removal of one of two opposing pieces by their ranks. Regardless of who attacks, when two pieces occupy the same space, their ranks determine which one is removed. There are rules on which to eliminate:

Any one of the player's pieces can capture the opposing flag. This includes the player's own flag.
An official eliminates the private and the officers that are ranked below it (e.g. A four-star general can eliminate a lieutenant-colonel).
Only the private can eliminate the spy. The spy can, however, eliminate any officer (starting from the five-star general down to the sergeant).
If both pieces are of the same rank, both are removed from the board.

Ending of game
The game ends when either:

A player captures the opponent's flag.
A player's flag reaches the opposite end of the board.
A player resigns.
The players agree to a drawn position.
In the case of a flag reaching the opposite of the board to win, it must be separated from any opposing piece by at least an empty square or a square occupied by a friendly piece. If a flag reaches a square at the opposite end of the board that is next to a square occupied by an enemy piece, that enemy piece can still capture the flag.
bobby
Posts: 193
Joined: Tue Mar 04, 2008 7:35 pm

Re: GG objectives and mechanics!

Post by bobby » Sun Apr 06, 2008 9:58 pm

Salamat!!!
renxign
Posts: 2
Joined: Mon Sep 22, 2008 5:18 pm

Re: GG objectives and mechanics!

Post by renxign » Mon Sep 22, 2008 7:15 pm

Ano po rules sa timed game? Pno malalaman kung sino panalo? At saka ano po ung streak? :?
obetsmith
Posts: 55
Joined: Sat Mar 29, 2008 1:32 pm

Re: GG objectives and mechanics!

Post by obetsmith » Sat Nov 29, 2008 10:00 am

Kapag di pa tapos ang game, kung sino po ang unang maubusan ng time ang talo.

Ang 'streak' po ay magkakasunod na panalo o talo. So pag naka 3 sunod sunod na panalo ka, you have a 3 game winning streak.
:)
haringjuan
Posts: 3
Joined: Mon Mar 09, 2009 4:38 pm

Re: GG objectives and mechanics!

Post by haringjuan » Mon Mar 09, 2009 4:43 pm

saan ho to laruin??
GGmon
Posts: 17
Joined: Mon Jul 26, 2010 2:17 am
Location: Philippines

Re: GG objectives and mechanics!

Post by GGmon » Sat Aug 07, 2010 12:37 pm

obetsmith wrote:Kapag di pa tapos ang game, kung sino po ang unang maubusan ng time ang talo.
Eto ang isang aspect ng game na ayaw ko sa Game... iyong win by time forfeit.
Pero syempre di mo maiiwasan ito... kaya lang sometimes iyong drawn position (e.g. perpetual check)... di mo na pwede gawin lalo na kapag ubos ka na oras...

Which leads to asking... kaya ba lagyan ng perpetual move rule dito sa GG... sabihin na kapag walang naging "patungan" in a certain number of moves... or kung di mag-aadvance say ang flag by a row within pecific moves... i wawarn o kaya auotamtic perpetual move na and the game is a draw?
lexie21
Posts: 1
Joined: Wed Sep 08, 2010 4:12 pm

Re: GG objectives and mechanics!

Post by lexie21 » Wed Sep 08, 2010 4:17 pm

panu po maglaru online?
GGWizard
Posts: 41
Joined: Tue Nov 16, 2010 11:29 pm

Re: GG objectives and mechanics!

Post by GGWizard » Wed Nov 17, 2010 7:38 pm

GGmon wrote:
obetsmith wrote:Kapag di pa tapos ang game, kung sino po ang unang maubusan ng time ang talo.
Eto ang isang aspect ng game na ayaw ko sa Game... iyong win by time forfeit.
Pero syempre di mo maiiwasan ito... kaya lang sometimes iyong drawn position (e.g. perpetual check)... di mo na pwede gawin lalo na kapag ubos ka na oras...

Which leads to asking... kaya ba lagyan ng perpetual move rule dito sa GG... sabihin na kapag walang naging "patungan" in a certain number of moves... or kung di mag-aadvance say ang flag by a row within pecific moves... i wawarn o kaya auotamtic perpetual move na and the game is a draw?
Pero syempre di mo maiiwasan ito... kaya lang sometimes iyong drawn position (e.g. perpetual check)... di
may perpetual check ba ang gg? how?
mabilisan
Posts: 32
Joined: Thu Nov 04, 2010 10:41 pm

Re: GG objectives and mechanics!

Post by mabilisan » Wed Nov 17, 2010 9:40 pm

Sirs,

Pag two squares lang ang tinatakbuhan ng 1 piece, if I remember right , 5 consecutive checks draw na. Inaapply nila dito. Dyan nga ako namura ng 1 kalaban ko a few days ago.

Pag more than 2 squares ang tinatakbuhan ng piece na under check, ang tanda ko po 16 consecutive checks.
GGWizard
Posts: 41
Joined: Tue Nov 16, 2010 11:29 pm

Re: GG objectives and mechanics!

Post by GGWizard » Fri Nov 19, 2010 3:56 am

mabilisan wrote:Sirs,

Pag two squares lang ang tinatakbuhan ng 1 piece, if I remember right , 5 consecutive checks draw na. Inaapply nila dito. Dyan nga ako namura ng 1 kalaban ko a few days ago.

Pag more than 2 squares ang tinatakbuhan ng piece na under check, ang tanda ko po 16 consecutive checks.
May check ba ang gg?
how do we know na flag yong inaatake, what if it was only a bluf, and that piece is not actually a flag?
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